CLI
CLI streamlines the process of setting up applications in a local development environment and facilitates the seamless deployment of post-development modifications on the platform. With just a few straightforward steps, users can easily configure new projects or work on existing ones.
Prerequisites
Before starting to use the App Maker CLI, ensure that the following prerequisites are installed on your system:
A Node.js version between 18.x and 22.x must be installed on your system.
To run the CLI installation command,
curlmust be installed and accessible on your system.
Installation
Below is the command to install the CLI:
$ curl -s https://abp.akinon.net/api/public/cli.sh | bashTo install the custom version of the CLI, you can use the following command:
$ curl -s https://abp.akinon.net/api/public/cli.sh@<version> | bashPublishing Project
All processes, except for the Env. version, remain the same. Instead of specifying the Env. version, you will now need to input tags into the form for the Akinon repository.
To ensure accurate deployment, it's crucial to tag both the environment version and the project package thoroughly. For example, consider this format: v2.3.2 represents the environment version, while -build.1 signifies the steadily build number for the project package. This approach aligns well with semantic versioning principles.
The tagging process is carried out as follows:
Desired changes that need to be sent are added to the git stage either individually or in bulk. Below, an explanation of the bulk submission method is provided.
git add.
git commit -m "new feature"A tag is assigned for deployment:
git tag <tag>There is no predefined structure for the tag format. You have the flexibility to define it according to your own development practices.
Finally, the tagged changes are pushed to the repository:
git push akinon main --tagsWe assume that your remote repository is named akinon and the main branch is main. If your remote repository uses a different name or branch, please adjust the command accordingly.
Command List
The following are the primary commands of the tool that act as a wizard during development processes:
login
Log in to the App Maker platform.
logout
Log out from the App Maker platform.
update
Update the App Maker CLI to the latest version.
project --help
Access project-specific commands.
project create
Create a new project using the default template.
project install
Perform a native installation for an existing project.
project upgrade
Upgrade the current environment version of the project to a new one.
project info
Display the meta information of the project.
project run
Run the application on a specific platform.
project diff <platform>
View changes in the native environment.
project reset <platform>
Undo changes made in the native environment of the project.
project list
List all projects in the current organization.
plugin --help
Access plugin-specific commands.
plugin add <name>
Add a plugin to the project. Remember to run project install afterward.
plugin create
Create boilerplate code to develop a plugin.
plugin pack
Package a plugin for publishing on App Maker.
plugin publish
Publishes a plugin on App Maker.
plugin unpublish
Unpublishes a plugin from App Maker.
plugin preview
Preview the potential effects of native configurations.
plugin run
Apply changes permanently.
plugin list
List all plugins in the current organization.
config pm
Change the package manager (yarn, npm).
config show
Display config details for App Maker.
git connect
Connect to your git repository.
git disconnect
Disconnect from your git repository.
git check
Check your git configs.
publickey add
Add a public key to access the repositories.
publickey list
Display a list of your public keys.
publickey remove
Remove one of your public keys.
login
loginLog in to the App Maker platform.
Example
$ appmaker loginlogout
logoutSafely log out of the CLI.
Example
$ appmaker logoutproject create
project createCreates a new project within the current directory, using the default App Maker template.
Example:
$ appmaker project createTo deploy this new application, it needs to be published on the platform.
Options
--platforms
array
ios, android
This specifies the target platform(s) to be built. (ios, android, huawei)
If no --platforms option are specified, the default platforms will be set to ios and android.
Example:
$ appmaker project create --platforms android iosOR
$ appmaker project create --platforms huaweiproject install
project installPerforms a native setup on the application's project package, allowing the application to run.
Example
$ cd example-project-package
$ appmaker project installOptions
--exclude-plugins
boolean
false
Excludes previously added plugins from being used within the project.
--platforms
array
ios, android
This specifies the target platform(s) to be built. (ios, android, huawei)
If no --platforms option are specified, the default platforms will be set to ios and android.
Example
$ appmaker project install --exclude-pluginsOR
$ appmaker project install --platforms android huaweiproject run
project runRuns the application on a desired platform.
Example:
$ cd example-app
$ appmaker project run androidPlatforms
ios
Run the project on iOS.
android
Runs the project on Android.
huawei
Runs the project on Android Huawei.
start
Runs the development server.
project upgrade
project upgradeUpgrades the project's current environment version to a newer one.
Example:
$ cd example-app
$ appmaker project upgradeOptions
--platforms
array
ios, android
This specifies the target platform(s) to be built. (ios, android, huawei)
If no --platforms option are specified, the default platforms will be set to ios and android.
Upgrading Project
When the command is run, it performs a version check by referencing the value in the "envVersion" field within the akinon.json file. Regardless of whether the application has been published or not, the command proceeds to complete the process based on the following rules:
If there is no new version available, the command concludes by displaying a message indicating that the application is up-to-date.
If a new version is available;
If the published version is on the level of minor
(v0.*.0)or minor(v0.0.*), the project automatically initiates the upgrading process.If the published version is on the level of major
(v*.0.0), the process continues in an interactive manner.
project info
project infoDisplays the meta information of the project.
Example
$ cd example-app
$ appmaker project infoproject diff <platform>
project diff <platform>Displays the differences in the project's native environment, presented in a before/after format.
Users have the option to undo these changes using the project reset command.
Example
$ cd example-app
$ appmaker project diff iosSample Output
--- a/Info.plist
+++ b/Info.plist
@@ -60,6 +60,6 @@
<key>UIViewControllerBasedStatusBarAppearance</key>
<false/>
<key>UIUserInterfaceStyle</key>
- <string>Light</string>
+ <string>Dark</string>
</dict>
</plist>This feature can only be used on the iOS platform.
project reset <platform>
project reset <platform>Reverts the changes made in the native environment of the project.
$ cd example-app
$ appmaker project reset iosThis feature can only be used on the iOS platform.
plugin add <name>
plugin add <name>Adds a ready-to-use plugin to the project (akinon.json). Once the plugin information is added, execute the command appmaker project install to automatically install the required JavaScript and native dependencies for the plugin. (It's important to note that the project install command needs to be manually triggered to complete the installation process.)
Example
$ cd example-app
$ appmaker plugin add example-pluginakinon.json:
{
...
"plugins": {
"example-plugin": {
"version": "0.0.1", --> sample version
"name": "example-plugin",
"moduleName": "ExamplePlugin",
"config": {}
}
}
...
}If no specific version is mentioned in the command, the latest version number of the plugin will be added.
After that, run the command below:
$ appmaker project installInstalling Plugins with a Specific Version
If a user wants to install a specific version of a plugin in their project, they need to follow this method:
$ appmaker plugin add [email protected]akinon.json
{
...
"plugins": {
"example-plugin": {
"version": "1.2.3",
...
}
}
...
}The user can specify one part of the version (e.g., 1.2) during installation, and the installation process will automatically fetch and install the latest version for the remaining parts.
Example:
Let's assume the user wants to install the following versions of the plugin:
2.0.5
1.3.4
1.3.5
1.4.0
0.2.3If the user wants to install the latest version (1.3.5) from those starting with 1.3.*:
$ appmaker plugin add [email protected]akinon.json
{
...
"plugins": {
"example-plugin": {
"version": "1.3.5",
...
}
}
...
}Or, to install the latest version that starts with 1.*.*:
$ appmaker plugin add example-plugin@1akinon.json
{
...
"plugins": {
"example-plugin": {
"version": "1.4.0",
...
}
}
...
}Afterward, the following command needs to be run.
$ appmaker project installplugin create
plugin createSets up plugin-boilerplate under the .plugins/ directory in order to develop a plugin from scratch.
Example
$ cd example-app
$ appmaker plugin create
$ ? Enter plugin name: my-first-pluginThe plugin create command works differently from the project add command. To use a previously created plugin within a project, it needs to be added separately using the project add command.
plugin pack
plugin packPacks the plugin in a ready-to-publish manner and includes it in the root directory of the related plugin.
Example
$ cd example-app/.plugins/my-first-plugin
$ appmaker plugin packTo specify a new version before packaging, users can use the options that correspond to practices of semantic version.
SemVer Options
--major
Major (1.3.4 -> 2.0.0)
--minor
Minor (0.1.1 -> 0.2.0)
--patch
Patch (0.0.1 -> 0.0.2)
Example
Assuming the current version is "0.0.1," when you run the following command:
$ appmaker plugin pack --patchThe output for the "example-app/.plugins/my-first-plugin/" directory will be as follows:
- my-first-plugin-0.0.2.tgz (npm)
- my-first-plugin-v0.0.2.tgz (yarn)Each specified option will be applied to the "version" field of the package.json file.
plugin publish
plugin publishUploads a packaged plugin to App Maker. Before publishing, the plugin needs to be packed using the "appmaker plugin pack" command.
Once a plugin is successfully published, the packaged version is deleted from the system.
Example
$ cd example-app/.plugins/my-first-plugin
$ appmaker plugin publishIf a README.md file exists in the plugin's root directory, its contents will be automatically submitted to the platform along with the plugin during the publishing process.
Plugin Publication Location
Published plugins are stored in the account of the organization to which you are connected on App Maker. To access all published plugins, users can visit App Maker and click on Organization > Dependency Management.
Plugin Access Permissions
All plugins are only accessible to the organization they are linked with. Other organizations cannot access or use these published plugins.
plugin unpublish
plugin unpublishUnpublishes a specific version of a plugin from App Maker. This command is used to remove a previously published plugin version.
Example
$ appmaker plugin unpublish <plugin-name>@<version>This command will permanently remove the specified plugin version from App Maker. Ensure that you want to unpublish it before executing this command.
plugin preview <platform>
plugin preview <platform>Allows to preview the potential impacts of native configurations ("ios", "android" and "huawei") made during the development of a plugin without affecting the default version.
Example
$ cd example-app
$ appmaker plugin preview ios
$ appmaker plugin preview android
$ appmaker plugin preview huaweiplugin run <platform>
plugin run <platform>Permanently applies the changes from the output of the preview command to the project. It effectively sets up the plugin within the project, making it ready for the build process.
Example
$ cd example-app
$ appmaker plugin run ios
$ appmaker plugin run android
$ appmaker plugin run huaweiconfig show
config showDisplays the global config information.
Example:
$ appmaker config showconfig pm
config pmChanges your package manager. It shows list of package managers (yarn, npm)
Example:
$ appmaker config pmplugin publish
plugin publishEnables users to upload a packaged plugin to App Maker. Prior to publishing a plugin, it must be packed using the appmaker plugin pack command.
Once successfully published, the packaged version of the plugin is automatically deleted from the system. A readme file will be automatically included and packaged along with the plugin's own files.
publickey add
publickey addThis command initiates a prompt requesting the user to select an SSH public key that generated before in the ~/.ssh/ directory. It expects a valid SSH Public Key to be provided, and an error will occur if one is not entered.
Users can only add up to 5 SSH Public Keys.
Example:
$ appmaker publickey addpublickey list
publickey listDisplays a table listing the SSH Public Keys.
Example:
$ appmaker publickey listpublickey remove
publickey removeDisplays a list of the user's SSH keys, and the user can select and delete a key of their choice.
If the user does not have any SSH public keys, the program will display an error message.
Example:
$ appmaker publickey removegit connect
git connectThis command facilitates the interactive connection of a project to a managed git repository hosted on amazon-codecommit. It assists in configuring necessary settings, including SSH keys, repository details, and more.
Example:
$ appmaker git connectYou can also connect multiple public keys to a single project in your local environment.
git check
git checkPerforms the following checks:
Is CodeCommit's host information added to the SSH Config file?
Is CodeCommit host information added to the SSH known_hosts file?
If run from within the project, it also verifies the following:
Has git init been used for the project?
Have Akinon remote URLs been added?
If everything is in order, it will display:
Everything is OK!If not, it will display:
Please run the "git connect" command.Example:
$ appmaker git checkgit disconnect
git disconnectThis command facilitates the interactive disconnection of a project from a managed git repository. It performs the following actions:
Deletes specific GIT configurations.
If executed from within the project, it also:
Deletes the Akinon repository's remote URL.
As a result, the following message will be displayed:
Project and system disconnected from the managed git repository.Example:
$ appmaker git disconnectLast updated
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